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Thu 20 Nov 03
(Playing with Our Minds)
Fri 21 Nov 03
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Archive 2003 - Schedule & Speaker Presentations

Thursday 20 November 2003
Playing With our Minds (Academic Summit)

Thursday 20 November 2003
Time Presenter Session Title

0900 hours

Ian Gibson (Head of School Canberra)
& David Giles (Head of School Melbourne), Academy of Interactive Entertainment

Official Welcome
0915 hours Toby Hede, Swinburne University Current State of Games Research
1000 hours Yusuf Pisan, University of Technology, Sydney Using Game Engines for Research
1045 hours Morning Tea
1115 hours Penny Sweetser (University of Queensland) & Penny Drennan (University of Queensland) User Centred Design in Games
1200 hours Greg Wadley, University of Melbourne Identity, Sociability and Communication Medium in the Xbox Live Network
1245 hours Lunch
1400 hours Jason Della Rocca, International Game Developers Association (IGDA) A Framework for Game Development Curricula
1500 hours Afternoon Tea
1530 hours Facilitator: Katherine Blashki (Monash University)
Panelists: Tom Woods (ex- FX Supervisor ILM),
Stephen Superville (Epic, USA), David Giles (AIE Melbourne) & Tom Crago (Tantalus Interactive)
Learning to Work - Who Do We Need in the Industry?
1630 hours Ian Gibson (Head of School Canberra)
& David Giles (Head of School Melbourne), Academy of Interactive Entertainment
Thanks & Farewell
1700 hours Academic Summit Cocktail party

Thursday 20 Nov 2003Friday 21 Nov 2003Saturday 22 Nov 2003Sunday 23 Nov 2003



AGDC 2005 Conference
1- 3 December 2005
Federation Square, Melbourne.

Conference Highlight Video
View our conference video here
6 Feb 2006

AGD Award Winners
Congratulations to all of the AGD Award Winners and finalists for 2005! Each recipient was presented with a copy of Visual Studio 2005 courtesy of AGD Awards sponsor Microsoft® DirectX®.
6 Dec 2005


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